TCNJ RPG is a single player role-playing-game taking place at The College of New Jersey. This game, which will be designed chiefly to entertain, will focus on a strong narrative as well as parody clichés of the RPG genre itself The College of New Jersey, and, to an extent, all colleges.
By Joe Bosco, Kelli Plasket, and Dan Tilden.
Current Game Design
The current design of the game leaves out many possible elements discussed in the original design documentation, so that it is suitable for development by a small team.
Why create this game?
TCNJ RPG represents a chance for prospective TCNJ students to learn more about the college in an entertaining way; in this manner, the game is intended to function as a recruitment tool. In addition, the game is intended to have a compelling, yet absurd plotline so that the player can see negative aspects of college in general in a humorous light. Even if they do not understand all the small jokes that are in the game, there will be enough stereotypes about the college experience that they will get the humor.
Final Game Demo
The final demo of the game..
Game Demo Web site
This Web site will be shown during the demo.
Story
TCNJ RPG Story Outline
The storyboard outline for the current version of the game. Designed to be short enough to be feasibly developed by a small team.
TCNJ RPG Script
The detailed scene-by-scene "screenplay" for the game.
Music and Sound
TCNJ RPG OST
All music that has currently been composed for TCNJ RPG can be found on this page.
TCNJ RPG Sound Effects
User Interface
TCNJ RPG User Interface
Mockup images of the game's user interface can be found on this page.
In-Game Graphics
TCNJ RPG Art
Graphical resources created for the game, including character art and texture graphics.
TCNJ RPG Maps
TCNJ RPG Tilesets
Level Design
TCNJ RPG Map Sketches
Detailed, full-scale sketches of all in-game level maps.
Game Mechanics
TCNJ RPG Character Classes
List of all character classes, or "majors" in the game. The class of a character determines their starting stats, available battle options, and more.
TCNJ RPG Battle System
Descriptions of the battle system, including mechanics, visual appearance, and algorithms.
TCNJ RPG Movement & Trigger Points
Detailed lists of "trigger points", which govern what locations on maps cause events to occur.
Game Objects
TCNJ RPG Items and Equipment
A list of the weapons, armor, consumable items, and story-related items that may be encountered in TCNJ RPG.
TCNJ RPG Bestiary
A list of enemies appearing in TCNJ RPG
TCNJ RPG Domain of Objects
List of all objects found in the game, and their properties.
User Testing Documents
TCNJ RPG User Testing Questions
Document of questions given to user testers before and after demoing our game on April 7
Older Documents
Original Design Documentation
The design document from Fall 2008. Many elements are not congruent with the current version of the game.
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